(These are only the necessary actions to
end the game, if you do only this, you’ll miss many things in the game)
i. Copy the list of passengers in the
notebook
1. Solve
the misplaced chest problem with the captain
ii. Show the statuette to all available
characters
1. Captain
2. Rasputin
3. Villon
a. Solve
his seasickness problem
i. See Villon barfing
ii. Speak about seasickness to Rasputin
iii. Advise Villon to do as Rasputin said
1. or offer him
a glass of wine
4. Fitz
i. See Aboubakar and Ophelia together
ii. Speak about them to Rasputin or Villon
iii. Find ice for Aboubakar
1. Speak
of the ice machine with Fitz after having looked at it.
2. Find
the necessary ingredients
a. Sausage
i. Ask Ophelia
b. Salt
i. Found on a table of the restaurant
c. Water
i. Fill the teapot (Abdullah’s cabin) with
water from the captain’s cabin.
3. Put
all the ingredients in the machine
4. Use
the machine
iv. Give the ice to the captain
v. Show the statuette to Ophelia
vi. Find the anonymous letter in
Abdullah’s cabin.
i. Get binoculars from Fitz
1. Look
at the binoculars
2. Speak
to Fitz about them
3. Speak
of opera with Ingrid (restaurant)
4. Look
at the helmet in Olaf’s cabin.
5. Speak
of Ingrid to Olaf
6. Give
the helmet to Ingrid.
7. Speak
to Fitz about the binoculars
8. Put
one of the statuettes in the cannon.
i. Discover the vampirized Zog in his
cabin
ii. Speak to the captain about the vampire
iii. Search Villon’s cabin
1. Read
the poem on his table
2. Take
the dice
iv. Search Vlad’s cabin
1. Speak
to the captain about Vlad
v. Play dice with Rasputin
vi. Speak of Villon with Rasputin
i. Speak to Aboubakar
1. Try
playing dice with Aboubakar
ii. Search Ophelia’s cabin
1. Open
her wardrobe
iii. Put the mushrooms (found under
Rasputin’s bed) in Villon’s plate
i. Search Rasputin’s body (Storeroom)
ii. Put the badluck fetish in Rasputin’s
clothes
iii. Find more ice for Aboubakar
1. Same
thing as last day except that the sausage is found in Villon’s cabin.
iv. Find a second anonymous letter in
Abdullah’s cabin.
v. Speak to the Zog brother on the poop
about a bribe
i. Get information from Odysseus (front
bridge)
1. Speak
of the investigation with Odysseus
2. Find a
cockroach in the restaurant’s shrimps.
3. Find
the ultimate cockroach power recipe in Rasputin’s cabin’s chest. (opened
with the key found on Rasputin)
4. Find
the ingredients of the recipe
a. Wine
i. Take a glass in the restaurant
b. Cheese
i. Take it in Villon’s cabin
c. Grass
i. Cut some grass in Olaf’s cabin with the
saber (found in Abdullah’s cabin)
d. Guano
i. Try to open the captain’s pigeons’ cage.
5. Put
all the ingredients in the teapot
6. Put
the teapot’s content in the pot still (Rasputin’s cabin)
7. Find
some wood.
a. Destroy
Villon’s stool (Villon’s cabin) with a cannonball (Storeroom)
b. Take
the wooden boards
8. Put
the wooden boards in the Pot still’s oven.
9. Pour
some water in the pot still.
10. Use the pot still.
11. Give the potion to the
cockroach.
12. Win Odysseus’ contest
ii. Copy the runes on Olaf’s stone in
the notebook.
iii. Give the copied runes to the captain.
1. You
must have spoken about the captain’s correspondence with him before in the
“blabla” subject.
iv. Play dice with Rasputin until you get
a big pile of money
i. Ask Olaf the meaning of the runes on
his stone
ii. Give the money to the Zog on the poop.
iii. Put the second statuette in the
cannon.
i. Find the 2nd vampirised Zog
in the Zog cabin.
ii. Take the suckomatic on Aboubakar’s
table in his cabin.
iii. Show the suckomatic to Aboubakar on
the poop.
iv. Speak to Odysseus.
v. Knock on Villon’s door.
i. Speak to the captain about the second
case of vampirisation.
ii. Show the rune translation to Olaf.
iii. Speak to Villon about the translation.
iv. Speak to Rasputin about the
translation.
i. Speak to Aboubakar in his cabin
ii. Use the doped cockroach to get the
submarine on the bridge
iii. Lower the anchors
iv. Speak to Aboubakar
v. Speak to the moray eels about an
anemone
vi. Flatter the moray eel on the right
side of the screen
i. Watch the ritual in Aboubakar’s cabin
ii. Listen at Rasputin’s door.
iii. Take the statuette on the ground of
Olaf’s cabin.
iv. Use the statuette on Olaf’s
terrestrial globe
v. Speak to the captain on the front
bridge.