ADVENTURES OF *
THE SECRET OF THE UNICORN
& Screenshots by Dr. Hugh
Editing by Bert Jamin
October 2011 Bert Jamin (www.gamesover.com)
This walkthrough, written and illustrated by Dr. Hugh, may not be sold and may not be used for any commercial purposes. Neither is it permitted to publish this walkthrough in any way without the written permission of the author Dr. Hugh. Feel free to place this walkthrough on your web site or on your home page, on condition that no part of this walkthrough is changed and that the name of the author (Dr. Hugh), the URL of the owner of this site (www.gamesover.com) and his E-mail address (firstname.lastname@example.org) are mentioned unchanged. For the most up to date walkthroughs always visit www.gamesover.com. If you have any suggestions to improve this walkthrough, let me know by sending me an email: email@example.com.
Click on one of these images to go to the corresponding Level.
Or click on the link at the bottom of this page to go to the next level. Click on one of the links below to go directly to that level.
Level 1: The Flea Market
Level 2: Marlinspike
Level 3: Karaboudjan
Level 4: Bagghar
Level 5: Brittany
Level 6: Back to Marlinspike
Four modes in this Game
You’ve finished the Story Mode (Tintin) now.
When you restart the Game you will enter Tintin’s Office again.
Each of the Chapters can be replayed as many times as you want without affecting the other Chapters.
When you replay a Chapter you already know the storyline so you can concentrate on the missing Crabs with Golden Claws. Just look for the hidden Chests.
When you’ve collected all Crabs in a Level you will earn a Bonus.
Tintin and Haddock
In this mode you can either play with a partner of simply alone, in which case you can switch the controls between Tintin and Haddock. You can freely visit the Manor that is now the Property of Captain Haddock and may explore the rooms and salons to find all kinds of new Treasures. A Game of its own!
Get through all of them!
In this mode you’ll find everything you have won.
The Game is unique in its own way. Based on a 3D movie
lots of the scenes are in 2D which is not that great.
Saving can be confusing though. There are merely Autosaves. Each of the 6 Levels is divided into Chapters and you never know when an Autosave is occurring. And if you interrupt the Game before an Autosave took place you have to replay that Chapter from scratch. So the best thing to do is playing a Level until the end in which case you will get the Journal with all the Chapters of the Level. However, some Chapters can be very long.
R.G. started a weekly magazine on September 26, 1946
which he called Kuifje (Tintin). He
only allowed the highest quality comics, and of course Tintin included. The
funny slogan on the front page was:
Weekblad voor kinderen van 7 tot 77 jaar (Magazine for kids from 7 to 77 years old). I would say this Game is as such. It is not that hard to play but can be often pretty intense.
My quote would be: 8/10 in B-class.
next Tintin movie
Steven Spielberg has planned his next Tintin Movie to
be released in three years from now. This movie will be based on two other
Zeven Kristallen Bollen (The
Seven Crystal Balls)
De Zonnetempel (The Temple
of the Sun)
These two successive albums constitute one long story
about the vengeance of some Inca Mummies – a bit of a weird story.
The movie will be probably called The Temple of the Sun, and so will the matching Game.
I would quote a typical Flemish expression: Here I am... Here I stay. Because I will surely write that walkthrough too.
R.G. used a lot of plain Brussels Flemish slang in his albums. The one I just mentioned (Hier ben ik... Hier blijf ik) occurs in the album The Sceptre of Ottokar where Ottokar spoke the historical words in Brussels slang (sounding like Syldavian though):
Eih Bennek... Eih Blavek