Devil May Cry 4 Unlockable Artwork: ------------------- Submitted by: RM Unlockable How to Unlock --------------------------------------------------- The Two Heroes, 29 character images - Beat Human or Devil Hunter mode The Cast - Beat Devil Hunter mode The Demons, 12 publicity pictures - Beat Son of Sparda mode Demon Invasion - Beat Dante Must Die mode The Ladies of Devil May Cry - Beat Heaven or Hell mode Light from the Demon Blade - Beat Hell or Hell mode The Secret Festival of the Sword - Beat Legendary Dark Knight mode Unlock Super Nero & Dante Costumes: ----------------------------------- Finish the game on Dante must die difficulty. Unlock more difficulty levels: ------------------------------ There are three hard core difficulty levels. Son of Sparda, which then unlocks Dante Must Die and Heaven or Hell. Unlock full ending: ------------------- To see an extended version of the ending, prevent Kyrie from being hurt for at least a minute and a half as the credits run. If you manage to do this, the rest of the ending is shown to you. Echidna Fight Strategy: ----------------------- D.T. and use Roulette Spin on her head. If she turns into a spider use buster on her eggsack (tap B to power up the attack). If she grasps her forehead in pain use buster, tap LT(exceed) to super-power the attack. Viewing the full ending: ------------------------ Once you defeat the final boss, the game plays the ending. That is only the partial ending. During the credits if you manage to protect Kyrie for 90 seconds, the credits will finish and you'll get to watch the rest of the ending. Otherwise the credits will just end prematurely and you'll have to defeat the final boss again and have another shot at protecting Kyrie. Defeating Blitzes: ------------------ Use the following trick to defeat a Blitz as Nero. To lower the Blitz "electricity shield" quickly, use charged pistol shots with Devil Trigger activated. The most effective method seems to be as follows. Charge a shot. Go into Devil Trigger. Release the shot, maybe a few more. Turn off Devil trigger, and repeat. This will quickly give you Super Smokin Stylish before he has even dropped his shield. This will work even with a level 1 Charge Shot, and should be much easier if you have level 3. Once his shield his gone, use Devil Trigger again, and use the Devil Bringer to devastate him. Three throws should be enough to send him into "red mode". Once he goes red he will try to grab you and suicide himself to seriously drain your life, or kill you. Shoot normal shots at him to get more Smokin Stylish points at this point, and finish him off handily. Use the following trick to defeat a Blitz as Dante. Use Royal Guard style along with the Gilgamesh gauntlets. While the Blitz is in his yellow "electricity shielded" state, get close to him and press [Melee] + [Style] repeatedly and quickly. You will be performing a punch and canceling it with a Royal Block very quickly. Think of the [Style] move as the attack. Try to constantly use [Melee] + [Style] repeatedly. You will raise the letter grade of your style meter with each hit, and quickly lower the electric shielding. You are basically hitting the shield yourself, then blocking that hit so fast that you cannot see it happen. Again, just press [Melee] + [Style] at the same time. This may be somewhat tricky at first, but eventually becomes easy. Once his shield is lowered, quickly switch to swordmaster style. Use Real Impact uppercut with the Gilgamesh gauntlets at least twice. Throw in a Kick 13 if time permits, and/or a Shocking. He will go into his overdriven "Red Mode". Quickly switch to Lucifer and perform Bondage. If done correctly you should finish him off and get a huge stylish ranking out of one Blitz. Defeating Sanctus: ------------------ Use the following trick to defeat Sanctus inside of Sparda in Mission 20. While Sanctus is airborne in his shield, get close and break it with sword attacks just like earlier in the game. However, he will sometimes block with the Sword of Sparda. When he does this, use the uppercut technique to break his guard. If you are skilled you should use the Devil Trigger while he is in the air to use a special combo to force him to the ground. If you fail to do the air combo just let him fall to the ground. You may be able to get a few sword-based shots in but do not try to rely on this because he may escape. At this point, use the uppercut in Devil Trigger form, if at all possible. Afterwards he will go back to being airborne again, in which case you should drop the Devil Trigger. After you have broken his health down to about the 10% to 15% mark, he will use a charging sword attack (however, if you have perfected the aforementioned combo, you may bypass this). Defeating him requires timing. At the precisely the correct moment of his charge towards you, uppercut and break his guard. Again, as soon as it is broken get into the Devil Trigger uppercut and finish him off. In the second battle against Sanctus, as the False Prophet, timing is once again crucial. All you must do is uppercut his attacks away. Defeating Demonic Bosses: ------------------------- You can use Nero's Devil Bringer to defeat Demonic Bosses. Before you daze any demonic Boss, get your Devil Trigger as high as possible. As soon as the enemy is dazed, activate Devil Trigger mode, and use the uppercut on them. Using it in different areas of the enemy's body results in a good combo. Easy Red Orbs in Mission 7: The She-Viper: ------------------------------------------ Use the following trick to get approximately 4,300 Red Orbs in about twenty seconds. At the start of the mission, destroy the rocks to your left. Enter the tunnel, and destroy the rocks. You will see the big red crystal near the Secret Mission. In order to get the most Orbs, start with the Stinger, then immediately activate Devil Trigger mode, and quickly mash away. Then, pause the game, select "Systems", and choose "Retry Mission". This is the easiest way to get a lot of Red Orbs in a short amount of time. Defeating Berial: ----------------- Use Grim Grip to reel yourself close to his head, and attack with your sword. Once the combos are done, use Grim Grip while still in the air. When his flames are gone, jump up to his head. Grab his head with the Devil Bringer, then once he lands from that, use Devil Bringer again to throw and punch him. Then, run a short distance away because he will release an explosion around him. Make sure to pick up Green Orbs from the destroyed buildings, and roll to avoid his flame geysers and sword attack. Continue attacking this way, and use your Charge Shot to defeat him in under a minute. Dice Game Exploit: ------------------ Here's a great way to cheat at the boardgame in the Game Room. When you roll the dice, you can actually predict the number you will roll every time. The number showing on the die before it's rolled is the number that will show up if you count properly. So, for instance, if you would like to roll the number three, simply way for the "3" to show up on the top of the dice. Count six rotations before you strike the die, and you will have rolled a "3"! This is great for exploiting the game to win extra orbs. Control the Camera During Cutscenes: ------------------------------------ During any cutscene in the game, the camera can be controlled, giving you alternate views of what you're seeing. To move the camera around, use the right analog stick on your controller. You can zoom in and out by using the right trigger button. Easy Orbs (Mission 3): ---------------------- Here's a great way to collect a lot of orbs. After you finish the game's third mission, go back through and play it again. From the start, run past the statue into the first hall, where you can kill enemies to collect experience points and orbs. Then, seek out a hallway where a wooden wall stands. Break through the wall, where you can find a crystal. Break the crystal to collect an automatic 1,000 orbs. Then, exit the mission. This is a quick way you can repeat over and over again to collect as many orbs as you'd like. Quasi-Secret Launch Jump: ------------------------- Either Nero or Dante can perform a launch jump off of ledges that sends them flying far forward, much further forward than a normal jump. This launch jump can be used to collect secrets and sometimes shortcut secret missions. To perform it, stand facing a nearby ledge that you can jump off of. Perform the Streak or Stinger attack (while locked up, press UP + Attack) and Nero or Dante will dash forward--the ledge cuts off the attack animation and instead launches the character far forward. Free Health from Faults: ------------------------ Late in the game, you'll occasionally see fault enemies appear from underneath you--they sort of warp up from the ground and try to ensnare your character. If you manage to kill a fault, you will always be rewarded with a free health orb. If you're low on health, look for faults to kill and get their health. Control the Camera During Cutscenes: ------------------------------------ During any cutscene in the game, the camera can be controlled, giving you alternate views of what you're seeing. To move the camera around, use the right analog stick on your controller. You can zoom in and out by using the right trigger button. Complete Ending: ---------------- To see the complete ending, after you beat the game and the credits, start you have to protect Kyrie during the Credits for 90 seconds. Defeating Dante: ---------------- When fighting Dante in the Dante Must Die mode, it is easier to fight him if you jump in the air and use the buster the bring him up to you. Then, use the grab attack. Be careful; he might block and try to hit you. Lady: ----- In the alternate scene when you see Dante reading the magazine, you can see Lady posing on the left side of the magazine. Scarecrows: ----------- In the alternate scene with Dante reading the magazine, look in the background of the Devil May Cry. You can see scarecrows hung on the wall.