ESCAPE Written by R. G. Hallas Walk Through by Dorothy Millard (Spectrum Version) Scenario You must escape from your house, however you have forgotten where you put the front door key. Notes 1. This game was entered in the 1997 Spectrum Crap Games Competition. 2. There is a VERY limited vocabulary. 3. You can only carry one item at a time. Walk Through (Start in the bedroom), GET KEY (ignore the bed - can't do anything with it), W, N (can enter the toilet if you have the key, but there is nothing to do when you get there -can't examine the toilet), DROP KEY, S (back to hall), W (living room - note don't enter here carrying the millet or the budgie will scare the living daylights out of you and the game will end!… also don't turn on the computer as it is faulty leading to your demise), E, S, W (kitchen), OPEN FRIDGE (see cheese but leave it as it has no us), W (dining room - leave the fruit, again no use), E, E, U (landing), E (spare bedroom - note don't open the cupboard as a moth will fly out and kill you), GET CLOTHES, WEAR CLOTHS, W, W (study), GET SMALL (key), E, D (hall), OPEN CUPBOARD (reveals a safe), OPEN SAFE (using small key - reveals a large key), DROP SMALL (key), GET LARGE (key), OPEN DOOR, S (Yippie, your outside… you've solved the adventure). SCORE 100%