V V A N N GGGG UU UU A RRRR DDD V V A A NN N GGG UU UU A A R RR D DD V V A A N N N GGG GGGG UU UU A A RRRR D DD V V A A A A N NN GGG GG UU UU A A A A R R D DD V A A N N GGGGGG UUUU A A R R DDD BBBB A N N DDD IIII TTTTTT IIII SSSS B BB A A NN N D DD II TT II SSS BBBB A A N N N D DD II TT II SSS B BB A A A A N NN D DD II TT II SSS BBBB A A N N DDD IIII TT IIII SSSS ====================================================================== V A N G U A R D B A N D I T S F A Q v 1 . 0 ====================================================================== VANGUARD BANDITS FAQ v1.0 for the Sony Playstation (English version) by Sugiyanto Yusup Unpublished work Copyright 2000 Sugiyanto Yusup This FAQ is for private and personal use only. It can only be reproduced electronically, and if placed on a web page or site, may be altered as long as this disclaimer and the above copyright notice appears in full. This FAQ is not to be used for profitable/promotional purposes; this includes being used by publishers of magazines, guides, books, etc. or being incorporated into magazines, etc. in ANY way. This FAQ was created and is owned by me, Sugiyanto Yusup . All copyrights and trademarks are acknowledged that are not specifically mentioned in this FAQ. Please give credit where it is due. Vanguard Bandits is (c) Working Design and (c) Sony Entertainment of America. ---------------------------------------- TABLE OF CONTENTS – VANGUARD BANDITS FAQ ---------------------------------------- 1. REVISION HISTORY 2. INTRODUCTION 3. GENERAL HINT 4. WALKTHROUGH 4.1 Chapter 1 : Destiny's Child 4.2 Chapter 2 : Bandit Brigade 4.3 Chapter 3 : Tragic Farewell 4.4 Chapter 4 : Araba Reclaimed 4.5 Chapter 5 : Nordilain Assault 4.6.A Chapter 6.A : Radcot's Trap 4.6.B Chapter 6.B : The Muspel Army 4.7.A Chapter 7.A : Desert Escape 4.7.B Chapter 7.B : Dionne's Test 4.8.A Chapter 8.A : Ganlon's Betrayal 4.8.B Chapter 8.B : Radcot's Attack 4.9 Chapter 9 : Legendary Light 4.10 Chapter 10 : Kaidul's Revolt 4.11 Chapter 11 : Thomson's Tragedy 4.12 Chapter 12 : The Deadliest ATAC 4.13 Chapter 13 : Norze Reclaimed 4.14 Chapter 14 : Faulkner's Ambition 4.15 Chapter 15 : Ice-Cold Claire 4.16 Chapter 16 : Logan's Siege 4.17 Chapter 17 : Warrior of Honor 4.18 Chapter 18 : Zulwarn Unleashed 4.19 Chapter 19 : Capital Clash 4.20 Chapter 20 : Light and Darkness 5. FREQUENTLY ASKED QUESTIONS 6. APPENDIX 6.1 attack list 6.2 support list 6.3 dormant list 6.4 weapon list 6.5 stone list 6.6 amulet list 6.7 ATAC list ====================================================================== 1. REVISION HISTORY ====================================================================== VERSION 1.0 (July 30, 2000) ====================================================================== 2. INTRODUCTION ====================================================================== This game is about war in a world where mythology and technology are one. A young man must find his destiny to lead the rebellion against the Junaris Kingdom and to save the people of his world from an eternity of oppression. He and his friends are unwillingly drawn into a holy war being waged by a bloodthirsty general and his army of darkness. This is my first faq. If you have comment, correction, suggestion send me e-mail at . I have only played this game once. So I only got 23 missions. I think I got good Kingdom ending. I am now playing the Ruin branch. So I will keep update this faq after I finish Ruin branch. ====================================================================== 3. GENERAL HINT ====================================================================== 1. Try to kill enemies as much as possible. Because you can get EXP and MONEY from killing enemies. You will need a lot of money to buy weapons, stones, and amulets. 2. I suggest you increase BAS, POW, and DEX when level up. To get a new stonger attack, you must have high BAS, POW, and DEX. Especially Bastion, because if you didn't have the strongest attack (Soaring Dance) you can not finish this game. 3. Always attack enemies from behind if you can. Because the attack will do more damage, and enemy can not counter, attack, defend your attack. 4. Make your character and your allies attack one enemy at a time. 5. Try to make FP enemy reach 100. If this happens, make all your characters attack him because the enemy will be dizzy and can not do anything. Your attack will hit with a 100% success rate. 6. Be careful when your FP almost reach 100. Try to run away from enemies and don't do anything that will make your FP reach 100. 7. Always buy weapons first then amulets or stones. 8. Try to make your friends morale high. If you interview them, you can see the morale between you and your friends. The rate of morale from the highest to the lowest are red -> pink -> orange -> yellow -> green -> blue. Try to make your friends staying alive in battle, because if not the rate of morale of your friends that die will be decrease. If before the colour is red, it will turn to pink. If before the colour is pink, it will turn to orange. And so on. ====================================================================== 4. WALKTHROUGH ====================================================================== Explanation of "CHOICES TO MAKE" : You will have to choose one of the answers. Sometime if you choose the first answer, your mission will be different from the mission if you choose the second answer. ---------------------------------------------------------------------- 4.1 CHAPTER 1 : DESTINY'S CHILD ---------------------------------------------------------------------- ENEMIES : 4 Imperial soldiers MISSION OBJECTIVE : annihilate the enemy HOW TO WIN THE BATTLE : Just fight until they all die. CHOICES TO MAKE : 1. Who are you ? 2. Do you fight for the Empire ? No matter what do you choose, the result will be the same. The difference only in what they say. --------------- After Chapter 1 --------------- Interview : Kamorge, Ione, and Reyna Shop : - ---------------------------------------------------------------------- 4.2 CHAPTER 2 : BANDIT BRIGADE ---------------------------------------------------------------------- ENEMIES : 9 Bandits MISSION OBJECTIVE : annihilate the enemy HOW TO WIN THE BATTLE : Attack the closest bandits first. Don't worry about the ATACs that were surrounded by the bandits. They will not die because they always defend. CHOICES TO MAKE : - --------------- After Chapter 2 --------------- Interview : Kamorge, Ione, Reyna, Devlin, and Barlow Shop : - ---------------------------------------------------------------------- 4.3 CHAPTER 3 : TRAGIC FAREWELL ---------------------------------------------------------------------- ENEMIES : 4 Imperials + Faulkner 4 Bodyguards + Duyere MISSION OBJECTIVE : annihilate the enemy HOW TO WIN THE BATTLE : Attack the enemy in front of you. Let Kamorge alone attack the enemy behind you. I suggest you attack Duyere first because he's very strong. If Faulkner runs, he will run too. If you kill him, you will get a lot of money. After Duyere killed, kill his bodyguards then kill the Imperials. CHOICES TO MAKE : - --------------- After Chapter 3 --------------- Interview : Ione, Reyna, Devlin, and Barlow Shop : - ---------------------------------------------------------------------- 4.4 CHAPTER 4 : ARABA RECLAIMED ---------------------------------------------------------------------- ENEMIES : 4 Imperials + Faulkner 4 Bodyguards + Duyere 4 Imperials + Zakov MISSION OBJECTIVE : 1. Rage around showily 2. Occupy Elebu castle HOW TO WIN THE BATTLE : Attack 2 Imperials in the bridge until they die. Ignore the enemies in the center. Let the others attack them. After a while, Zakov come. After you killed 2 Imperials in the bridge, attack Zakov and 4 Imperials. If you want a quick win, just get someone in the front gate of the castle. CHOICES TO MAKE : 1. I understand 2. I don't care No matter what do you choose, the result will be the same. The difference only in what they say. --------------- After Chapter 4 --------------- Interview : Reyna, Devlin, Barlow, Zeira, and Galvas Shop : ---------------------------------------------------------------------- Weapon Price Status up ---------------------------------------------------------------------- Gradius 5000 WEP+4 Preshuze 9800 DEX+1, WEP+7 Quicksilver 11000 AGL+1, WEP+7 Spear 6000 WEP+4 Partisan 11000 DEF+1, WEP+8 ---------------------------------------------------------------------- Stone Price Status up Element ---------------------------------------------------------------------- Onyx 2000 Earth Topaz 7000 BAS+1 Earth Turquoise 2000 Water Aquamarine 7000 DEF+1 Water Opal 2000 Fire Jasper 7000 POW+1 Fire Beryl 2000 Wind Emerald 7000 AGL+1 Wind ---------------------------------------------------------------------- Amulet Price Status up ---------------------------------------------------------------------- Str Gauntlet 3500 POW+2 Fairy Earring 2800 DEX+2 Thieves Ring 3200 AGL+2 Armor Armlet 4000 DEF+2 ---------------------------------------------------------------------- 4.5 CHAPTER 5 : NORDILAIN ASSAULT ---------------------------------------------------------------------- ENEMIES : Bandit Chief + 6 Bandits Claire + 4 Nordilains MISSION OBJECTIVE : annihilate the enemy HOW TO WIN THE BATTLE : Kill all the bandits, then kill new enemies that come. Kill the Nordilains first, then kill Claire to get more EXP and MONEY. If you want a quick win, just attack Claire. If she lows in HP, she will run away with her men. CHOICES TO MAKE : First answer : 1. Actually, Zeira, I'll meet with him 2. ... ... ... Second andswer : 1. Yes. Tell him I will depart soon 2. I'm afraid not ---------------------------------------------------------------------- 1st answer 2nd answer Mission ---------------------------------------------------------------------- 1 1 Chapter 6.A : Radcot's Trap 1 2 Chapter 6.B : The Muspel Army 2 - Chapter 6.B : The Muspel Army --------------- After Chapter 5 --------------- Interview : Reyna, Devlin, Barlow, Zeira, and Galvas Shop : - ---------------------------------------------------------------------- 4.6.A CHAPTER 6.A : RADCOT'S TRAP ---------------------------------------------------------------------- ENEMIES : Radcot + 9 Muspels MISSION OBJECTIVE : save Bastion HOW TO WIN THE BATTLE : You can't win this battle, just try to get EXP and MONEY as much as you can. CHOICES TO MAKE : 1. Stop worrying, Galvas! We'll be fine! 2. If Radcot attacks, he's a fool No matter what do you choose, the result will be the same. The difference only in what they say. ----------------- After Chapter 6.A ----------------- Interview : - Shop : - ---------------------------------------------------------------------- 4.6.B CHAPTER 6.B : THE MUSPEL ARMY ---------------------------------------------------------------------- ENEMIES : 9 Muspels MISSION OBJECTIVE : annihilate the enemy HOW TO WIN THE BATTLE : Kill 4 Muspels in the front of you (the closest). After that, kill the rest. CHOICES TO MAKE : - ----------------- After Chapter 6.B ----------------- Interview : Reyna, Devlin, Barlow, Zeira, and Galvas Shop : - ---------------------------------------------------------------------- 4.7.A CHAPTER 7.A : DESERT ESCAPE ---------------------------------------------------------------------- ENEMIES : 6 Muspels MISSION OBJECTIVE : 1. At any rate, run away 2. annihilate the enemy HOW TO WIN THE BATTLE : Run first until Andrew and your friends come, then kill all the enemies. CHOICES TO MAKE : - ----------------- After Chapter 7.A ----------------- Interview : Reyna, Devlin, Barlow, Zeira, Galvas, and Andrew Shop : - ---------------------------------------------------------------------- 4.7.B CHAPTER 7.B : DIONNE'S TEST ---------------------------------------------------------------------- ENEMIES : Green Mercenary Black Mercenary Red Mercenary Andrew MISSION OBJECTIVE : win and advance HOW TO WIN THE BATTLE : Just kill enemies as much as you can. CHOICES TO MAKE : - ----------------- After Chapter 7.B ----------------- Interview : Reyna, Devlin, Barlow, Zeira, and Galvas Shop : - ---------------------------------------------------------------------- 4.8.A CHAPTER 8.A : GANLON'S BETRAYAL ---------------------------------------------------------------------- ENEMIES : 12 Muspels Ganlon + 2 Kingdoms MISSION OBJECTIVE : annihilate the enemy HOW TO WIN THE BATTLE : Kill the closest Muspels first, then kill the rest. CHOICES TO MAKE : - ----------------- After Chapter 8.A ----------------- Interview : Reyna, Devlin, Barlow, Zeira, Galvas, and Andrew Shop : - ---------------------------------------------------------------------- 4.8.B CHAPTER 8.B : RADCOT'S ATTACK ---------------------------------------------------------------------- ENEMIES : Radcot + 12 Muspels MISSION OBJECTIVE : annihilate the enemy HOW TO WIN THE BATTLE : Kill the closest Muspels first, then kill the rest. CHOICES TO MAKE : - ----------------- After Chapter 8.B ----------------- Interview : Reyna, Devlin, Barlow, Zeira, Galvas, and Andrew Shop : - ---------------------------------------------------------------------- 4.9 CHAPTER 9 : LEGENDARY LIGHT ---------------------------------------------------------------------- ENEMIES : Faulkner + 12 Imperials MISSION OBJECTIVE : annihilate the enemy HOW TO WIN THE BATTLE : Make two of your strongest characters guard the bridges. Make them side by side. So enemies can only attack you in the front. After you killed all the enemies in the bridge, kill the rest. CHOICES TO MAKE : - --------------- After Chapter 9 --------------- Interview : Reyna, Devlin, Barlow, Zeira, Galvas, and Andrew Shop : - ---------------------------------------------------------------------- 4.10 CHAPTER 10 : KAIDUL'S REVOLT ---------------------------------------------------------------------- ENEMIES : 8 Avalons MISSION OBJECTIVE : annihilate the enemy HOW TO WIN THE BATTLE : Make four of your characters attack 4 Avalons that surround you and make 1 character (I suggest Andrew) to help Zeira. Kill them all. CHOICES TO MAKE : - ---------------- After Chapter 10 ---------------- Interview : Reyna, Devlin, Barlow, Zeira, Galvas, and Andrew Shop : ---------------------------------------------------------------------- Weapon Price Status up ---------------------------------------------------------------------- Preshuze 9800 DEX+1, WEP+7 Quicksilver 11000 AGL+1, WEP+7 Darkblade 16000 DEX+1, WEP+10 Partisan 11000 DEF+1, WEP+8 Trident 17500 DEF+1, WEP+10 Shimmerswrd 11000 AGL+1, WEP+7 Slashing Iron 15500 AGL+1, WEP+10 ---------------------------------------------------------------------- Stone Price Status up Element ---------------------------------------------------------------------- Garnet 12000 BAS+2 Earth Sapphire 12000 DEF+2 Water Ruby 12000 POW+2 Fire Olivine 12000 AGL+2 Wind ---------------------------------------------------------------------- Amulet Price Status up ---------------------------------------------------------------------- Holy Headband 12000 BAS+4 Power Tiara 9800 POW+4 DEX. Ring 10800 DEX+4 Wind Necklace 10000 AGL+4 Rainbow Gem 12800 DEF+4 Warrior COA 13800 Skill Front Menace Assassin COA 9999 Skill Rear Menace ---------------------------------------------------------------------- 4.11 CHAPTER 11 : THOMSON'S TRAGEDY ---------------------------------------------------------------------- ENEMIES : 4 Imperials Zakov + 4 Imperials Thomson + 3 Kingdoms MISSION OBJECTIVE : annihilate the enemy HOW TO WIN THE BATTLE : Just attack the enemies from the back. After a while new enemies come and Thomson and his Kingdoms become enemies. Fight them until they all die. CHOICES TO MAKE : - ---------------- After Chapter 11 ---------------- Interview : Reyna, Devlin, Barlow, Zeira, Galvas, and Andrew Shop : - ---------------------------------------------------------------------- 4.12 CHAPTER 12 : THE DEADLIEST ATAC ---------------------------------------------------------------------- ENEMIES : 2 Imperials Zakov + 6 Imperials MISSION OBJECTIVE : annihilate the enemy HOW TO WIN THE BATTLE : Kill 2 Imperials first. Then kill all new enemies that come. CHOICES TO MAKE : - ---------------- After Chapter 12 ---------------- Interview : Reyna, Devlin, Barlow, Zeira, Galvas, and Andrew Shop : - ---------------------------------------------------------------------- 4.13 CHAPTER 13 : NORZE RECLAIMED ---------------------------------------------------------------------- ENEMIES : 9 Imperials Imperial general + 5 Imperials MISSION OBJECTIVE : annihilate the enemy HOW TO WIN THE BATTLE : Just fight until they all die. CHOICES TO MAKE : - ---------------- After Chapter 13 ---------------- Interview : Reyna, Devlin, Barlow, Zeira, Galvas, and Andrew Shop : - ---------------------------------------------------------------------- 4.14 CHAPTER 14 : FAULKNER'S AMBITION ---------------------------------------------------------------------- ENEMIES : 6 Imperials Duyere + Bodyguard Chief + 3 Bodyguards MISSION OBJECTIVE : annihilate the enemy HOW TO WIN THE BATTLE : Concentrate your attack at 4 Imperials in front of you until they all die. Then concentrate your attack at 2 Imperials in front gate until they all die. Then kill all the rest of the enemies. CHOICES TO MAKE : - ---------------- After Chapter 14 ---------------- Interview : Reyna, Devlin, Barlow, Zeira, Andrew, and Alden Shop : ---------------------------------------------------------------------- Weapon Price Status up ---------------------------------------------------------------------- Darkblade 16000 DEX+1, WEP+10 Durandar 36000 DEX+2, WEP+12 Trident 17500 DEF+1, WEP+10 Halberd 37000 DEF+2, WEP+13 Slashing Iron 15500 AGL+1, WEP+10 Widowmaker 33300 AGL+2, WEP+13 ---------------------------------------------------------------------- Stone Price Status up Element ---------------------------------------------------------------------- Tiger's Eye 28000 BAS+3 Earth Lapis Lazuli 28000 DEF+3 Water Kunzite 28000 POW+3 Fire Jade 28000 AGL+3 Wind ---------------------------------------------------------------------- Amulet Price Status up ---------------------------------------------------------------------- Holy Headband 12000 BAS+4 Power Tiara 9800 POW+4 DEX. Ring 10800 DEX+4 Wind Necklace 10000 AGL+4 Rainbow Gem 12800 DEF+4 Warrior COA 13800 Skill Front Menace Assassin COA 9999 Skill Rear Menace Knight COA 35000 Skill Mass Menace ---------------------------------------------------------------------- 4.15 CHAPTER 15 : ICE-COLD CLAIRE ---------------------------------------------------------------------- ENEMIES : Claire + Shion + 6 Nordilains MISSION OBJECTIVE : annihilate the enemy HOW TO WIN THE BATTLE : Kill Claire and Shion first because they are the strongest. After that, kill the rest of the enemies. CHOICES TO MAKE : - ---------------- After Chapter 15 ---------------- Interview : Reyna, Devlin, Barlow, Zeira, Andrew, and Alden Shop : - ---------------------------------------------------------------------- 4.16 CHAPTER 16 : LOGAN'S SIEGE ---------------------------------------------------------------------- ENEMIES : Claire + Logan + 4 Nordilains MISSION OBJECTIVE : annihilate the enemy HOW TO WIN THE BATTLE : Kill the weakest one first. From Nordilains, Claire and last one Logan. CHOICES TO MAKE : - ---------------- After Chapter 16 ---------------- Interview : Reyna, Devlin, Barlow, Zeira, Andrew, and Alden Shop : - ---------------------------------------------------------------------- 4.17 CHAPTER 17 : WARRIOR OF HONOR ---------------------------------------------------------------------- ENEMIES : Claire + Shion + Logan + 6 Nordilains Imperial Guard + 10 Imperials MISSION OBJECTIVE : annihilate the enemy HOW TO WIN THE BATTLE : Kill the Nordilains first. After a while a lot of enemies come. Attack them all first. After that kill Claire, Shion and Logan. CHOICES TO MAKE : - ---------------- After Chapter 17 ---------------- Interview : Reyna, Devlin, Barlow, Zeira, Andrew, and Alden Shop : - ---------------------------------------------------------------------- 4.18 CHAPTER 18 : ZULWARN UNLEASHED ---------------------------------------------------------------------- ENEMIES : Faulkner + 8 Imperials MISSION OBJECTIVE : annihilate the enemy HOW TO WIN THE BATTLE : Fight 4 Imperials in front of you first. Then move slowly and attack 2 Imperials(not the Sharking) from far away until they die. I suggest you use Turbulence from the distance (range 4) because they can not attack you, only defend. And last one attack 2 Sharkings. Try to make their FP reach 100 and then attack them with your strongest attack. CHOICES TO MAKE : - ---------------- After Chapter 18 ---------------- Interview : Reyna, Devlin, Barlow, Zeira, Andrew, Alden, and Dionne Shop : This is the last shop , so spend all your money ---------------------------------------------------------------------- Weapon Price Status up ---------------------------------------------------------------------- Darkblade 16000 DEX+1, WEP+10 Durandar 36000 DEX+2, WEP+12 Trident 17500 DEF+1, WEP+10 Halberd 37000 DEF+2, WEP+13 Slashing Iron 15500 AGL+1, WEP+10 Widowmaker 33300 AGL+2, WEP+13 ---------------------------------------------------------------------- Stone Price Status up Element ---------------------------------------------------------------------- Tiger's Eye 28000 BAS+3 Earth Lapis Lazuli 28000 DEF+3 Water Kunzite 28000 POW+3 Fire Jade 28000 AGL+3 Wind ---------------------------------------------------------------------- Amulet Price Status up ---------------------------------------------------------------------- Warrior COA 13800 Skill Front Menace Assassin COA 9999 Skill Rear Menace Knight COA 35000 Skill Mass Menace Magic Hat 5800 Skill Parry Big Bracelet 6200 Skill Deflect Attack Duel Rose 9800 Skill Chivalry Assassin Cape 19800 Skill Assassination Family Jewels 65000 BAS+1, POW+1, DEX+1, AGL+1, DEF+1, WEP+1, HP+20 ---------------------------------------------------------------------- 4.19 CHAPTER 19 : CAPITAL CLASH ---------------------------------------------------------------------- ENEMIES : Zakov + 6 Imperials 4 Imperials MISSION OBJECTIVE : annihilate the enemy HOW TO WIN THE BATTLE : I think this is the toughest battle. They are all using Sharking ATAC. Take one enemy at a time. Attack him in 4 directions. Try to make FP enemy reach 100. And attack him until he dies. I suggest you kill all the Imperials first and save Zakov for last. CHOICES TO MAKE : First Answer : 1. Of course, Sadira. 2. I'm sorry, Sadira. No matter do you choose, after that you will get second answer : 1. Let's bring peace to the continent! 2. Let's bring an end to Faulkner's life! No matter what do you choose, the result will be the same. The difference only in what they say. But I suggest you choose the first answer -> 1 and the second answer -> 1. ---------------- After Chapter 19 ---------------- Interview : Reyna, Devlin, Barlow, Zeira, Andrew, Alden, and Dionne Shop : - ---------------------------------------------------------------------- 4.20 CHAPTER 20 : LIGHT AND DARKNESS ---------------------------------------------------------------------- ENEMIES : Franco, Halak, Claire, Shion, Duyere, Logan, Faulkner ... Imperials (never ending) MISSION OBJECTIVE : defeat the devil machine HOW TO WIN THE BATTLE : This is the final battle. Don't move to the front. Wait until France and Halak come to you. Take one enemy at a time. Attack him in 4 directions. Try to make FP enemy reach 100. And attack him until he dies. After that, fight Claire and Shion. Use the same strategy. After that fight Duyere and Logan. Use the same strategy. You can kill the Imperials to get EXP. Try to make Faulkner dizzy (FP reach 100) and attack him while he dizzy. Bastion must have Soaring Dance to kill Faulkner. If you don't have it, attack the Imperials until you get it. CHOICES TO MAKE : - ====================================================================== 5. FREQUENTLY ASKED QUESTIONS ====================================================================== Q : How many endings does Vanguard Bandits have? A : Kingdom branch : 2 endings Empire branch : 2 endings Ruin branch : 1 ending -------------------------- + All branch : 5 endings Q : How do I get kingdom, empire, ruin branch? A : If you get to level 8 or higher in Mission 3: Tragic Farewell, you get the choice of checking on your dad or chasing Faulkner. Choose the first to keep on the Kingdom branch and choose the second to start the Empire branch. Later in the Kingdom branch you get a chance to start the Ruin branch but to get that chance you have to have gotten the good Kingdom ending. To choose Ruin Branch, After Ganlon's Betrayal (Chapter 8) choose to conquer the continent. Q : How do I get good/bad Kingdom endings? A : If you want to get good ending, try to make the morale between you and your friends high. If the morale between you and your friends low, you will get bad ending. Q : How do I get Cecilia/Sadira Empire ending ? A : If you want to get Cecilia ending, have Cecilia like you more than Sadira. If you want to get Sadira ending, have Sadira like you more than Cecilia. Q : Why I only got a little ATAC when I load stats although I have finish the game? A : Turn battle animation on when attack new ATAC. ====================================================================== 6. APPENDIX ====================================================================== ---------------------------------------------------------------------- 6.1 ATTACK LIST ---------------------------------------------------------------------- ---------------------------------------------------------------------- ATTACK RANGE HIT TYPE AP FP ---------------------------------------------------------------------- Slash 0.80 1 +20% Normal 30 5 Thrust 1.00 1 +0% Normal 30 5 Tackle 1.15 1 -40% Collision 35 5 Strong Slash 1.25 1 +10% Normal 50 10 Long Thrust 1.00 2 -20% Normal 35 5 Strong Thrust 1.40 1 +0% Normal 50 10 Kick 0.60 1 -20% Normal 15 5 Tornado Attack down 2 +10% Effect 40 15 Ice Shards 0.85 2 -10% Normal 30 15 Fireball 1.35 1 +15% Normal 25 24 Melting Flare Defense down 2 -20% Effect 40 15 Turbulence 0.75 4 +20% Knockdown 10 30 Quicksand Can't move 2 -30% Effect 40 15 Ice Storm Avoid down 2 +10% Effect 40 10 Flare Bomb 1.55 2 +0% Knockdown 50 25 Flashing Fang 1.25 1 -20% Collision 44 12 Blinding Light Hit down 2 +10% Effect 40 25 Mirage Mist Hit down 2 +0% Effect 40 10 Lightning Strike 1.60 2 +10% Knockdown 50 15 Wind Strike 1.56 1 +10% Knockdown 35 20 Blizzard Break 2.05 1 +25% Collision 80 10 Earthquake 1.20 2 +20% Knockdown 45 15 Sonic Blade 1.80 3 +20% Knockdown 40 33 Splitting Smash 2.16 2 +0% Knockdown 80 15 Burning Soul 2.15 1 -10% Knockdown 30 50 Bursting Fire 3.15 2 +0% Knockdown 10 80 Strike 1.20 1 -20% Normal 30 5 Somersault 1.75 1 +50% Collision 56 28 Reyna's Trick 1.92 1 +40% Collision 70 20 Soaring Dance 2.56 2 -10% Collision 5 90 Raging Heat Gaia Blade Shadow Binding Dark Thunder Shadow Blade Heaven's Gate ---------------------------------------------------------------------- 6.2 SUPPORT LIST ---------------------------------------------------------------------- ---------------------------------------------------------------------- SUPPORT ELEMENT ABILITY RANGE TYPE AP FP ---------------------------------------------------------------------- Searing Flame Fire WEP increase 1 All Ally Roaring Wind Wind DEX increase 1 All Ally 40 0 Turn Quake Earth Random Rotation 1 All Enemy 50 0 Gaia Protect Earth DEF increase 1 All Ally 30 0 Earth Heal Earth HP recovery 1 All Ally 60 0 Cooling Mist Water FP recovery 2 Ally Range 55 0 Pouring Rain Water AGL increase 2 All Ally 30 0 Holy Light Holy HP/FP recovery 2 All Ally 90 0 Blazing Phoenix Fire Self-Sacrifice 1 All Ally 60 0 ---------------------------------------------------------------------- 6.3 DORMANT LIST ---------------------------------------------------------------------- ---------------------------------------------------------------------- SKILL EXPLANATION ---------------------------------------------------------------------- Reflect Attack Block frontal attack Parry Evade frontal attack Chivalry Increase frontal attack power Mass Menace Set up a control zone (colour green) on all 4 sides of ATAC. An enemy can stop on the control zone, but can not pass through it. Snow Motion Can move your full range on snow terrain Forest Motion Can move your full range on forest terrain Desert Motion Can move your full range on desert terrain Assasinate Increase attack power from behind Mental Vision Increase counter hit percentage Front Menace Set up a control zone (colour green) on the front of ATAC. An enemy can stop on the control zone, but can not pass through it. Rear Menace Set up a control zone (colour green) on the back of ATAC. An enemy can stop on the control zone, but can not pass through it. Hover Jets Can move 10 AP/square on any terrain Stealth Motion Can move through enemy Second Attack Can attack twice in a round Rapid Motion Reduce AP usage for movement on any terrain Bad Back ---------------------------------------------------------------------- 6.4 WEAPON LIST ---------------------------------------------------------------------- ---------------------------------------------------------------------- Weapon Price Status up ---------------------------------------------------------------------- Gradius 5000 WEP+4 Preshuze 9800 DEX+1, WEP+7 Quicksilver 11000 AGL+1, WEP+7 Darkblade 16000 DEX+1, WEP+10 Durandar 36000 DEX+2, WEP+12 Spear 6000 WEP+4 Partisan 11000 DEF+1, WEP+8 Trident 17500 DEF+1, WEP+10 Halberd 37000 DEF+2, WEP+13 Shimmerswrd 11000 AGL+1, WEP+7 Slashing Iron 15500 AGL+1, WEP+10 Widowmaker 33300 AGL+2, WEP+13 ---------------------------------------------------------------------- 6.5 STONE LIST ---------------------------------------------------------------------- ---------------------------------------------------------------------- Stone Price Status up Element ---------------------------------------------------------------------- Onyx 2000 Earth Topaz 7000 BAS+1 Earth Garnet 12000 BAS+2 Earth Tiger's Eye 28000 BAS+3 Earth Turquoise 2000 Water Aquamarine 7000 DEF+1 Water Sapphire 12000 DEF+2 Water Lapis Lazuli 28000 DEF+3 Water Opal 2000 Fire Jasper 7000 POW+1 Fire Ruby 12000 POW+2 Fire Kunzite 28000 POW+3 Fire Beryl 2000 Wind Emerald 7000 AGL+1 Wind Olivine 12000 AGL+2 Wind Jade 28000 AGL+3 Wind ---------------------------------------------------------------------- 6.6 AMULET LIST ---------------------------------------------------------------------- ---------------------------------------------------------------------- Amulet Price Status up ---------------------------------------------------------------------- Str Gauntlet 3500 POW+2 Fairy Earring 2800 DEX+2 Thieves Ring 3200 AGL+2 Armor Armlet 4000 DEF+2 Holy Headband 12000 BAS+4 Power Tiara 9800 POW+4 DEX. Ring 10800 DEX+4 Wind Necklace 10000 AGL+4 Rainbow Gem 12800 DEF+4 Warrior COA 13800 Skill Front Menace Assassin COA 9999 Skill Rear Menace Knight COA 35000 Skill Mass Menace Magic Hat 5800 Skill Parry Big Bracelet 6200 Skill Deflect Attack Duel Rose 9800 Skill Chivalry Assassin Cape 19800 Skill Assassination Family Jewels 65000 BAS+1, POW+1, DEX+1, AGL+1, DEF+1, WEP+1, HP+20 ---------------------------------------------------------------------- 6.7 ATAC LIST ---------------------------------------------------------------------- Alba Altagrave Amphisia Andoras Bahamut Barazaph Barbatos Crimson Dantarius Eigol Einlager Flaros Glaive Haizuron Haurol Korbelan Rahabor Ratatosk Roaring Lion Serata Sharking Solarus Sylpheed Toreadore Ultragunner Vedocorban Waiban Yurangol Zulwarn